Skyrim: Can We Make a Pickpocket Build Useful?

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Hi! In this video we play Skyrim, and try to make a pickpocket build that deals damage. Will we get it done?

I really love the pickpocket mechanic in Skyrim, but I always wanted it to be viable to progress through to game, sadly it isn't. Or is it?

This is based on a build that relies on level 100 pickpocket and the perk “Perfect Touch”, which allows players to steal equipped items off of any non-essential NPC. Perfect Touch can only be unlocked when a player has level 100 pickpocket. However, the only perk that does damage in the Pickpocket tree, is the perk "Poisoned", which allows you to put poison in enemy inventories. This then damages them. The normal poisons in Skyrim are weak, let's remedy that!

The Elder Scrolls V: Skyrim is an open world action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the fifth main installment in The Elder Scrolls series, following The Elder Scrolls IV: Oblivion, and was released worldwide for Microsoft Windows, PlayStation 3, and Xbox 360 on November 11, 2011.

Three downloadable content (DLC) add-ons were released—Dawnguard, Hearthfire, and Dragonborn—which were repackaged into The Elder Scrolls V: Skyrim – Legendary Edition and released in June 2013. The Elder Scrolls V: Skyrim – Special Edition is a remastered version of the game released for Windows, Xbox One, and PlayStation 4 in October 2016. It includes all three DLC expansions and a graphical upgrade, along with additional features such as modding capabilities on consoles. Versions were released in November 2017 for the Nintendo Switch and PlayStation VR, and a stand-alone virtual reality (VR) version for Windows was released in April 2018. These versions were based on the remastered release, but the Switch version's graphics upgrade was relative to its hardware capabilities, and it did not include the modding features.

Skyrim was developed using the Creation Engine, rebuilt specifically for the game. The team opted for a unique and more diverse open world than Oblivion's Imperial Province of Cyrodiil, which game director and executive producer Todd Howard considered less interesting by comparison. The game was released to critical acclaim, with reviewers particularly mentioning the character advancement and setting, and is considered to be one of the greatest video games of all time. Nonetheless it received some criticism, predominantly for its melee combat and numerous technical issues present at launch. The game shipped over seven million copies to retailers within the first week of its release, and over 30 million copies on all platforms as of November 2016, making it one of the best selling video games in history.

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