Skyrim: Dawnguard - Full Expansion (No Commentary)
A full no commentary playthrough of Skyrim: Dawnguard
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00:00:00 Dawnguard
00:09:17 Awakening
00:38:50 Bloodline
00:58:53 A New Order
01:28:50 Prophet
01:52:30 Chasing Echoes
02:40:08 Beyond Death
03:27:05 Unseen Visions
03:40:13 Touching The Sky
04:45:55 Kindred Judgment
Game: The Elder Scrolls V: Skyrim
Release Date: June 26, 2012
Developer: Bethesda Game Studios
The Elder Scrolls V: Skyrim – Dawnguard is a downloadable content add-on for the action role-playing open world video game The Elder Scrolls V: Skyrim. It was developed by Bethesda Game Studios and published by Bethesda Softworks. The Xbox 360 version of Dawnguard was launched in English-speaking territories on June 26, 2012, and in France, Germany, Italy, and Spain in mid-July 2012. It was released on Microsoft Windows via Steam on August 2, 2012. Due to performance issues, the PlayStation 3 release of Dawnguard was delayed until February 26, 2013.
Dawnguard revolves around an ancient prophecy predicted by an Elder Scroll. The Dawnguard is an organization dedicated to hunting vampires who attempt to stop the return of a powerful clan of Vampires named the Volkihar who possess the power to turn into monstrous "vampire lords". The Volkihar's leader Lord Harkon intends to use an Elder Scroll to permanently blot out the sun. The player can choose to either aid the Dawnguard or join the Volkihar, becoming a vampire lord themselves in the process.
Two unique skill trees are introduced in Dawnguard, one for vampirism and one for lycanthropy. Players are given the choice to join forces with the vampiric Volkihar Clan or to fight them alongside an order of vampire hunters known as the Dawnguard. Players will be granted access to one of two home bases: Castle Volkihar or Fort Dawnguard. New armors, perks, and weapons are introduced, including a crossbow for the Dawnguard. Crossbows remain loaded while moving in the world, allowing a quicker reaction than bows at the cost of being slower to reload and reducing the player's movement speed during reloading. Crossbows fall under the archery perk tree and all points assigned to archery will also apply to them. Crossbow bolts can be crafted with enchantments to create bolts with additional magical damage.
A temporary transformation into a "vampire lord" is available for vampires. It functions like the existing werewolf transformation, with the exception that it may be used repeatedly rather than being limited to once per day. The vampire lord has a new skill tree to level up. Werewolves have also been given a skill tree, which they did not have previously. The vampire lord skill tree contains eleven perks, and the werewolf skill tree contains eight perks. The vampire lord levels up through kills with its Drain Life spell or its bite attack, while the werewolf gains experience towards its skill tree by consuming corpses while transformed to extend the duration of the transformation.
New locations are featured in Dawnguard, including two explorable new world spaces: a realm of Oblivion called the Soul Cairn, and the Forgotten Vale, a secluded arctic valley located somewhere outside the holds of Haafingar and the Reach. Additionally, large areas serve as central quest hubs during the story, such as Castle Volkihar, located on a coastal island off the Haafingar coastline, and Fort Dawnguard, located in a small canyon outside the Rift. A "face sculptor" character is introduced in The Ragged Flagon in Riften, allowing players to change the facial appearance of their character at will. Stronger "legendary" dragons are also present in Dawnguard, appearing randomly throughout the environment, and can be slain by the player character and absorbed like any other dragon (awarding an achievement). Three new dragon shouts have also been added: Drain Vitality, Soul Tear, and Summon Durnehviir.
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