Skyrim Special Edition (PC modded) Mira the Conjurer part 16

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Someone's been at their favorite hobby raising the undead, skeletons, zombies, ghosts, and even some trained giant rats and bats. Too many of them! I could have and probably should have fled back out the way I came in, but I couldn't risk any of these things getting out. Not that they couldn't before since it was an open cave, but they were under control and ordered to stay put by the one or ones that reanimated them, but if they chased me out and could somehow just wander off and, well, kill someone.

The flame atronach was the best choice here, not the only one I used but the best option for sure since we are talking about flesh and rotting corpses, burns easily. I feel dirty. Was told this is a cave passage, goes all the way through to the lake on the other side, so when I get out I'm jumping in the water.

One final creature before I reached the exit, got me wondering, how does one form a slime monster into a cube shape? Must be how these necromancers discarded some of the parts they didn't need.

Ah, fresh air, no more stinking corpses and nothing guarding this side out here, probably because of that cube slime they got, had, just on the inside. I gotta wash up.