SkyrimSE - My optimized Ultimate Modding Journey

SkyrimSE - My optimized Ultimate Modding Journey

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Published on ● Video Link: https://www.youtube.com/watch?v=-RP17KSi7II



Duration: 5:49
259 views
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Just got back into Skyrim Modding but this time its the SkyrimSE variant. After a week choosing mods, testing them, combining them, and optimizing them.

From 300 mods down to 124 mods combined, its finally finnished.

System Specs:
AMD RYZEN 5 2600 Stock

GTX 1660 Ti 6GB (ZOTAC AMP Edition)
16GB DDR4 3200MHz CL16
Windows 10 Pro 64-bit (Ghost Spectre Build)
Skyrim Special Edition (Steam / PC)

Modlist: https://imgur.com/a/fuXNjd0

SkyrimSE Modding Tools Used:
BethINI
NEMESIS (Not FNIS)
DynDoLOD Alpha 3 (New type of Object/Tree LOD and TEXGEN)
xLODGEN (Terrain LOD Generator)
Cathedral Assets Optimizer (Texture Resizer/Optimizer)
ENB is PI-CHO ENB for Cathedral Weathers (Ultimate Preset)
No Grass on Objects (Precached Grass)

SKSE64 Optimizing Tools Used:
SSE Bug Fixes (SKSE64)
SSE Display Tweaks
FPS Stabilizer SSE
Bug Fixes SSE (Works with Net Script Framework)
Face Discoloration Fix SE
FISS
PapyrusUtilSE
Net Script Framework (Not using DLL Loader)

Additonal Notes:
Combat system is a combination of multiple Mods as follows...
- True Directional Movement
- Combat Gameplay Overhaul
- Inpa Sekiro
- Violens (Killmove Mod, required for Inpa Sekiro)
- Ultimate Combat
- Attack Behavior Revamp (Look for Official Guide on how to combine with CGO)
- Crouch Slide
- UNDERDOG (Requires Dynamic Animation Replacer)
- zxslice Backstab & Parry (SKSE64-dependent)
- SmoothCam (OTS Preset)







Tags:
Bethesda
Skyrim
Elder Scrolls
SkyrimSE
Modding



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