Sledgehammer is REMOVING Some Unpopular Features in Vanguard...
The Call of Duty Vanguard multiplayer beta ended today and out of all of that time we ended up getting a solid grasp on what the game will offer come full launch later this year. However, with the end of the Vanguard beta, Sledgehammer addressed the community in a few blog posts over the course of the last few days in which it described some major changes and tuning coming for launch in Call of Duty Vanguard. Some of these changes are big, some are minor but Vanguard’s future looks to have a few key adjustments you can expect come launch.
In this video we’re going to discuss how Sledgehammer is removing some very unpopular features in Vanguard come the full launch in some way or another. Whether it be removing entirely, adjusting previously unpopular features, or adding in more content to avoid the unpopular nature that a lack of content brings, today we’re discussing some of the positives Sledgehammer is doing for Vanguard after beta feedback. However, and oppositely, there are still unpopular features within Call of Duty Vanguard that will be sticking around and we’d be remiss to ignore that fact. Today we’re going to be examining both sides of the Vanguard coin, both good and bad features and fundamentals that are being adjusted (or not). This is how Sledgehammer is removing some unpopular features in Call of Duty Vanguard
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00:00 - Intro
01:54 - Sledgehammer Addresses the Community
02:42 - Change to Unpopular In-Game Feature
03:12 - Changes to Ghost (Perk Changes)
04:26 - Change to Lack of FOV on Console
05:08 - Removal of Cheaters (Anti-Cheat Finally Coming)
06:12 - Removal of Lack of Things To Do (Grind Worthy Content)
09:13 - Let's Be Honest... There's Still a Lot of Unpopular Features
12:25 - Outro (Thanks for Watching! Sub, Like, Comment!)
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