Sliding Blocks and Killing Beasts | 30 Minutes of.. Loot River
Explore procedurally generated labyrinths in a dungeon crawling action roguelike that combines tense, real-time combat with spatial block-shifting - slide blocks of ancient ruins, fight bestial abominations, loot, explore, level-up, strategize, cast powerful spells, die and wake up anew.
Get the Game at - https://store.steampowered.com/app/1494260/Loot_River/
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Wanna get in contact? I got a discord now!
https://discord.gg/gDhUknU
Oh, ive also got a twitter i dont use it a whole lot though, but hey if you want it here you go.
https://twitter.com/kazzoi
Also also, I stream now! still pretty irregularly but it happens, if you join the discord you can get notifications when i go live or you can follow me directly!
https://www.twitch.tv/kazzoi
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Transform the world
Set in a series of procedurally generated labyrinths, Loot River is a dungeon crawling action roguelike that combines tense, real-time combat and dark fantasy settings with spatial block-shifting.
Defeat bestial abominations
Armed with the power of the Relic, players can shift the ground beneath them, sliding floating ruins together in a series of tile puzzles. As players venture through these endless catacombs, they’ll encounter beasts, lost travelers, and bosses. These cosmic grottos offer a wealth of new weapons and gear to discover, as well as unholy knowledge to unearth for permanent upgrades.
Game Features
Slide ruins of an old dungeon to defeat your foes
Forge your path through ancient abandoned fortress
Meet horrifying beast from alternate realities, as well as other wandering nomads
Wake up in a parallel universe after each death - navigate through thousands of unique, yet familiar dungeons
Defeat enemies your way - unlock many different abilities, items and weapons, each with unique look, animations, powers, and style
Gain knowledge and experience, level up, and defeat powerful bosses
Immerse yourself in a beautiful, hand drawn, pixel art with fluid animations, real time 3D shadows, and astonishing water simulation