Slime Rancher - Cute Things Everywhere | Part 1
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The game is played in an open world and from a first-person perspective. The player controls a character named Beatrix LeBeau, a rancher who moves to a planet far from Earth called the Far Far Range to live the life of a "slime rancher", which consists of constructing her ranch and exploring the environment, in order to collect, raise, feed and breed slimes, gelatinous living organisms of various sizes and characteristics.
The game's main economical aspect revolves around feeding slimes the appropriate food items so that they produce "plorts", which can then be sold in exchange for Newbucks, the currency required to purchase upgrades to the rancher's equipment or farm buildings. The player moves the character around a variety of environments, and can collect slimes, food items and plorts by sucking them up with their vacuum tool (called a "Vacpack", a portmanteau of vacuum and backpack). They can only store a limited number of items and item types at a time and must go back to their ranch to unload their collected items before being able to collect more. The player must buy and upgrade various enclosures to house their collected slimes and farms for storing their food. Upgrades can also be aesthetic upgrades to the character's home, vacuum, and ranch itself.
Different types of slimes can be combined and enlarged by feeding a slime a plort from another species, making them noticeably larger and able to produce multiple plorts. However, if a slime combines more than three traits by eating two different plorts, it becomes an aggressive malevolent black slime called the "Tarr", which devours all other slimes around it. The player can pump fresh water from ponds and springs to splash and disintegrate the Tarrs.
There are different kinds of slimes in the game, which all differ from small traits like simple ears, wings and tails, to the ability to teleport or grab a chicken via a vine that emerges from the ground. Docile (when not feral) and farmable slimes include: Pink, Phosphor, Tabby, Quantum, Honey, Puddle, Tangle, Saber, Hunter and Dervish. Directly or indirectly harmful and farmable slimes are: Rock, Fire, Boom, Crystal, Mosaic and Rad. Rare non-farmable slimes include: Gold and Lucky. There are also special non-farmable slimes found in mini games: Quicksilver. Most slimes also have a Gordo version of themselves. These are found across the far-far range. Players can shoot food items at them until they explode, to gain farmable, normal types of the slime. When exploded they also produce crates containing random loot as well as either a teleporter or "slime key" which allow access to new areas or fast-travel between known areas.
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