Sly Cooper and the Thievius Raccoonus playthrough Part 3
More of Episode 1. Next stage is called The Fire Down Below. More furnaces in here,so be careful not to get burned. There's a few machines you'll have to run on to get them activated around here. 30 more Clue Bottles here,and the safe here teaches Sly another Dive move,this time an Aerial Dive. This safe is at the start of the stage again though,so grab that Key first. That's more than enough Keys to break the generator now,so moving on. To reach Raleigh's blimp however,you'll need all 7 Keys anyway. You can get 1 from the minigame stage Treasure In The Depths. Here you'll control a sub,and the goal is to blast open 40 treasure chests. Don't let the crabs take them away though,they get even 1 and you start over. Afterwards,headed for The Gunboat Graveyard stage. This stage is flooded,so you'll need to use the various rubble to get across safely. Only 20 Clue Bottles here,and the safe here gets Sly the ability to attract coins just by being close to them,like a Magnet.