Smarty And The Nasty Gluttons - Amiga - ending
The development of the game began in 1992, when a Finnish software company Avesoft and it’s head designer Jyrki Kummola hooked up with Eero Tunkelo in order to start realizing a vision of a chase-and-run style platformer Jyrki had been planning for some time. Eero and I had some discussions about the project and I quickly joined the team. Some graphics had already been drawn and we started coding straight away.
By the time we had a playable preview and the game was about to be wrapped up, it was already mid-1995 and the Amiga had just started to go downhill. We tried to get a publishing deal for the game but didn’t succeed. That sort of stopped the development and the Amiga version was left unfinished.
If you wish to know the rest of the story, see here ;)
https://smartygame.fi/
This is a free game, but if you want there's also a collector edition to buy!
Played and recorded by V.E.D., as part of the videogame endings database, whose goal is to catalogue and create the world's largest archive of videogame endings! (what an humble and not ambitious project :D)
If you want to contribute please let me know!