Smile Game Builder Tutorial #21: Cut Scenes
This tutorial's focus is on cut scenes and how to create an effective method to use them.
The idea is to show how to set up a basic cross-map cut scene, where a knock on the door results in a message from the Temple, ultimately setting the scene for the main storyline.
It's easy to configure the sequence of events using a single variable - not multiple switches - and activate them in order.
Sound Effect from https://www.freesound.org/
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Download the 30-day trial version: http://smilegamebuilder.com/en/trial/
G-Style Modern City Resource Pack:
http://store.steampowered.com/app/525470/
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