Sneak King Gameplay "Review" ★ Tasty Games
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====================================== Oh boy, Sneak King. Who is ready to serve up some hilarity?
Video games and food. They go together pretty well in more ways then one. Gamers typically tend to snack while gaming, eat whole meals at their computers, play games that have many healing foods in them, and much more. Food is always around games in several different forms, and this show is all about them! Whether it be a video about bringing a food from a game to real life, or talking about some of the real life snacks advertised towards gamers specially, we are here to cover them all! If it's related to food and gaming, we will talk about it.
➜Tasty Games Playlist https://www.youtube.com/playlist?list=PLVEAWIWk-h2egOCicLvb2PZ099dhEV4N3
➜Bonus Video https://www.youtube.com/watch?v=5dfeZ03Bcf0
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"Sneak King is an advergame title from Burger King for the Xbox and Xbox 360 video game consoles. On November 19, 2006, Burger King started selling with the purchase of value meals. Players take control of Burger King's mascot The King, in a stealth food-delivery themed game that spans four unique levels based on Burger King's own commercial advertisements. Sneak King is one of three titles released by Burger King and developed by Blitz Games as part of five week promotional campaign between November 19 and December 24, 2006. Blitz Games was chosen to develop the games, originally for Xbox Live Arcade, but this was later changed to single-disc that would run the game on both the Xbox and Xbox 360 consoles.
Development of the project was closely tied to the other two games and Sneak King ' development was directly lead by Burger King. The game started as a tile-based puzzle game, but quickly became a Spy vs Spy-style caper until Burger King made design choices that removed conventional hazards and competition elements in favor of a stealth game with no human opponents. Sneak King did not win critical acclaim and its reviews often reflected its unusual design elements, but the project was a financial success and resulted in millions of units being sold. Collectively, the games ranked amongst the top 10 best selling games of 2006. Burger King's Russell Klein would attribute the three game project as being the driving force behind the company's 40% quarterly sales increase." - Wikipedia
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