SNES on Sony PVM 9" CRT | Road Runner's Death Valley Rally | Xbox Tune Squad Controller
Games : Road Runner's Death Valley Rally
Platform : SNES
Monitor : Sony PVM 9" CRT 9L2
Controller : Xbox Series Controller Tune Squad livery
About
Road Runner's Death Valley Rally features side-scrolling platform gameplay.[1] The player controls Road Runner, who must avoid being eaten by Wile E. Coyote.[1] The game consists of five different environments, with each one containing three levels and a boss battle.[1] Coyote has a unique method of ambush for every level, ranging from the Acme Batman outfit to explosives, and for every level there is a cutscene of the contraption failing once the player crosses the finish mark.[citation needed] After every three levels, Road Runner battles against one of Wile E. Coyote's super weapons in a boss fight.[2]
Road Runner has a series of control movements useful to beating the game, including jumping and running. Road Runner can also peck his beak to kill enemies, and can eat bird seeds that give him a burst of turbo speed, allowing him to scale walls. However, turbo speed can only be used a limited number of times, as it depletes the bird seeds; additional turbo speed is gained by consuming more bird seeds.[2] The boost also acts as an invincibility, being able to destroy enemies and resist damage from Coyote.[citation needed] The player can also make Road Runner say "meep-meep!"[2] and make him stick out his tongue, although neither serves a gameplay function.
https://en.wikipedia.org/wiki/Road_Runner%27s_Death_Valley_Rally
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