SNES: Rushing Beat Longplay (Rival Turf!) hardest difficulty Rick Norton
Needed to feel the original game to keep going with the SORmaker mod, so I recorded this run in the hardest difficulty.
It's been a while since I actually played it and reminds me how cheap the enemies are (especially those fucking Judos and Skinny!). Had to rely on the slide and the knockdown bug that allows enemies to be grabbed while hard knocked on the floor.
My apologies if the game isn't the best (as I said, I'm incredibly rusty) and lost a few continues, but hey, the game's completed!
Oh yes, for the very first time I was able to unlock the hidden warp zone in stage 4~! Yeah, need to have 30 kills in order to "open" it. The warp was modified in the mod into full new routes... maybe the exit area will be there, though. :P
BTW, as a personal opinion, this is the definite version, with full ending, soundtrack, intro, credits, full stages and whatnot. Rival Turf! itself sucks (but I like some of the US names for the punks, so I edit them) :P
Played in the hardest difficulty on keyboard with ZSNES emulator. No cheats (in-game or external) or tool assistance was used during the longplay.
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