SNES Shmup WIP #3
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Published on ● Video Link: https://www.youtube.com/watch?v=IQujaciDxf8
added basic collision detection against the tile background
wrote a simple collision editor using C++/OpenGL/ImGUI to "paint" colliding/non-colliding tiles. This editor will also be used for placing enemies.
next up: more sprites and bullets.
recorded on "real" Hardware (Analogue SuperNT with an SD2SNES cartridge)
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