(SNES) THE KING OF DRAGONS - Complete Fighter Playthrough (034)

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The King of Dragons (Japanese: ザ・キングオブドラゴンズ?) is a 1991 side-scrolling hack and slash video game by Capcom that allows players to choose from five characters in order to travel through the kingdom of Malus and defeat the monsters that have taken over, as well as their leader, the red dragon Gildiss. It features a level advancement system, allowing character attributes to be upgraded as players progress through the game. The setting is very similar to that of Dungeons & Dragons and other medieval fantasy worlds, with familiar monsters such as Orcs, Gnolls, Harpies, Wyverns, Cyclopes, and Minotaurs. The music in this game was composed by Yoko Shimomura.

The game has 16 levels, though many are quite short. King of Dragons features a role-playing video game-like level advancement system. Points scored for killing monsters and picking up gold count towards experience, and the character gains levels at regular intervals. With each level, the character's health bar increases, other attributes such as range improve, and the character also becomes invulnerable for a few seconds. Along the way, different weapon and armor upgrades for each character may also be picked up.

The five playable characters each have their own traits and fighting skills in the game. The Fighter is very good with melee attacks and defense but lacks magical ability. The Dwarf is able to dodge and block attacks, has decent melee attacks and little magic ability. The Elf has good agility and great range with archery but is not physically strong. The Cleric has great defense, decent magic (with the ability to heal his comrades) and melee attacks but bad agility. The Wizard has poor defense but very good magical attacks and quick melee attacks.




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Tags:
retro
warp
The King of Dragons
SNES
Capcom
Dungeons & Dragons
Yoko Shimomura



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