Sniper's First Stand | Project Einherjar | Part 54
Quite interesting how the enemies that are used as long range attackers in previous episodes are starting to get used more as medium range hostiles in this episode. Those gauss shooters are nasty if you don't see them first, only got about a split second to see their trails before it's all too late.
On the positive side, atleast the fog and visibility isn't as bad as something else that comes to mind when I think of a fort whose name starts with S that also means something bad.
Mods Used:
Project Einherjar: https://forum.zdoom.org/viewtopic.php?f=19&t=52867
Use to Pickup: https://forum.zdoom.org/viewtopic.php?f=43&t=61369
Personal Addon
Droplets: https://forum.zdoom.org/viewtopic.php?f=46&t=46509
Good ol' HUD: https://forum.zdoom.org/viewtopic.php?f=46&t=54123
Footsteps: https://forum.zdoom.org/viewtopic.php?f=105&t=35388