So long King Bowser | Let's Play Super Mario Odyssey | Gameplay Playthrough | LiveStreamed | 05
Super Mario Odyssey is finally here. There is so many good things said about it in the reviews and I am looking forward to giving it a playthrough. So Let's Play... Or is it Letsa play?? XD
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I am now a wedding crasher. Or at least I would be if the wedding was at the very odd Bowser's Kingdom like I expected. Oh well next stop the Moon Kingdom where and this time nothing will stop me from stopping Bowser.
Possessing Bowser is so much fun but after the deed is done it would appear to be that Mario and Bowser may be somewhat friendly to each other. I mean how else would you take Mario consoling the upset Bowser when Peach dumped him.
To make matters worse I went to Peach's Castle in the Mushroom Kingdom and I expected to find Peach there. But nope she was in another castle. Or at least I think that is what they said. I was kinda distracted from possessing Yoshi and also turning myself into Mario 64 XD
Gameplay
Super Mario Odyssey puts the player in the role of Mario as he travels across many worlds on the "Odyssey", his hat-shaped ship, in an effort to rescue Princess Peach from Bowser, who plans to marry her. The game sees Mario traveling to various worlds known as "Kingdoms," which return to the free-roaming exploration-based level design featured in Super Mario 64 and Super Mario Sunshine, with each featuring unique designs ranging from photo-realistic cities to more fantasy-based worlds. Each kingdom has Mario searching for and clearing various objectives in order to obtain items known as Power Moons, which can power up the Odyssey and grant access to new worlds. Checkpoints littered throughout each world allow Mario to instantly warp to them once activated.
In addition to Mario's existing repertoire of moves, such as triple-jumping and wall-jumping, Mario is also able to throw out his cap, which is possessed by a spirit named Cappy. The cap can be thrown in multiple directions to attack enemies and can also be used as a temporary platform. When the cap is thrown at certain objects, enemies, or non-playable characters, Mario is able to take possession of them, officially referred to as "capturing", allowing him to use unique abilities. For example, Mario can possess a Bullet Bill to fly across large gaps, a bolt of electricity to climb up electric wires, and a tank to fire at enemies. Throughout the game, Mario can pick up coins, including ones unique to each kingdom, to be spent on items such as new hats and outfits, some of which are required for completing certain objectives. The game also features cooperative play, in which a second player takes control of Cappy and can attack enemies independently of Mario. The game also features a photo mode that allows players to use a free-moving camera to take and save screenshots, with additional options such as filters and stickers. Use of the Odyssey-themed Mario, Peach, and Bowser Amiibo figurines each allow for special in-game abilities. All other Amiibo can be scanned to provide hints to finding Power Moons
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