So, why no spawn protection in duel?

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Also, why does the death cam follow the player? I'm quite aware of who killed me lol. It would also be nice if I could look around in the death cam so I can see where the opponent is going and consider which spawn to take. Audio cues weren't enough since only one rocket being fired and exploding was audible, second rocket wasn't audible.

Update: I was informed (by my opponent) that spawn protection may have been on since the server did not have the no spawn protection mutator. If this is true, it only makes the rocket more bizarre lol.







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Unreal Tournament 4