Sol-3D Tunaround

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Published on ● Video Link: https://www.youtube.com/watch?v=p6zdOd7PD3Q



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For my Advanced 3D Modeling and Texturing class, I decided to model an original character I plan to use for my senior film, Sol. I made a mistake applying a toon shader and got a mix of realistic shading with toon/ramp shading to get hard black shading for the darkest shadows, kind of like a Marvel vs. Capcom 3 style. I hopefully will rig in in the animation/rigging class offered next semester.







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