Solo Soulthirst Spark Trickster Gameplay [3.19 PoE]

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Duration: 14:57
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0:00 Introduction Commentary
1:40 75% Delirious Alleyway Clears
4:56 Quick Respec
5:25 75% Delirious Alleyway Clears
8:43 Silo Map Rolling
9:43 43% Delirious Silo Clears [XP Arrive]
14:29 Fast Passive Tree & Gear Overview

This video showcases Soulthirst Spark Trickster in a solo environment: in 75% delirious Alleyways & 43% delirious silos

This is the build I used to achieve first Level 100 in the Mayhem & Delirium Everywhere events AND will also be the build I'm league starting in 3.20 Forbidden Sanctum.

SOLO POB in Video: https://pobb.in/0jNEJqDzCn19
PARTY POB: https://pobb.in/QLIpnXAz3RNl

The key addition to the build is Soulthirst & the way Soulthirst works is simple:
- you press your longest duration flask first
- you kill mobs
- & you gain souls

Each soul gives 5% attack speed, 5% cast speed & 1% increased character size

Furthermore, when your flasks run out you lose your souls
- At this point you are ideally done the map -- but, getting to a "1 Flask" map clear takes a precise setup -- Typically, a lot of flask duration & character mobility
- In most cases when starting out a "2 Flask" clear or even a "3 Flask" clear will be common

In 3.20 many jewels have been removed:
- Survival Instincts: which provides 50% increased Flask Effect Duration
- Hazardous Research: for Nova Spark
- Poacher's Aim: for Pierce &
- Mantra of Flames: for a lot of damage

I have retested this build in Standard without the previously mentioned jewels and it works just fine.
- You do have to aim your sparks a little bit which I did not find to be an issue -- I was still able to to achieve desired XPH goals
- I also noticed when you added a source of mob explosion & your single spark damage was high enough, the amount of aiming required was significantly reduced

The last thing I want to note is:
- This character was previously optimized for group play,
- So there are a couple of things to still work out, and the two most important to solve are:
- Mana & Monster Resist Penetration
- For Mana, I quickly swapped Discipline out for Clarity
&
- For Monster Resist Penetration, I did not make any significant changes but I will most likely run some sort of Dual Curse setup on league start -- this is mostly so I can kill map & pinnacle bosses


Extra Note:
- The setup in the video is not fully optimized, very experimental
- Particularily the pathing at the bottom for Natural Remedies and Longshot




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