Sonic Adventure DX - Just 15 Minutes
Gameplay Performed by: TrevorDFox
Sonic Adventure is a 1998 platform game for Sega's Dreamcast, and the first main Sonic the Hedgehog game to feature 3D gameplay. The story follows Sonic the Hedgehog, Miles "Tails" Prower, Knuckles the Echidna, Amy Rose, Big the Cat, and E-102 Gamma in their quests to collect the seven Chaos Emeralds and stop Doctor Robotnik from unleashing Chaos, an ancient evil. Controlling one of the six characters—each with their own special abilities—players explore a series of themed levels to advance the story. Players can also interact with Chao, a virtual pet.
Following the cancellation of the Sega Saturn game Sonic X-treme, Sonic Team began work on Sonic Adventure in 1997. A 60-member development team created the game in ten months, drawing inspiration from real-world locations in Peru and Guatemala. Yuji Uekawa redesigned the characters to suit the series' transition to 3D, and various features were added to take advantage of the Dreamcast hardware. Sega announced the game in August 1998; it was released in Japan that December and worldwide in September 1999.
The game received critical acclaim and became the Dreamcast's bestseller, selling over two million copies by 2006. Reviewers lauded the game's impressive visuals and unique gameplay, saying it successfully moved the Sonic franchise to 3D. However, some critics were frustrated by its camera controls and glitches, and reactions to the sound were mixed. Speculation arose that Sonic Adventure could popularize the Dreamcast and re-establish Sega as the dominant console manufacturer after the relatively unsuccessful Saturn. The game is considered one of the most important of the sixth generation of video game consoles and among the best games of the Sonic series.
After Sega's shift to third-party software development, ports of Sonic Adventure were developed for the GameCube, Microsoft Windows, Xbox 360, and PlayStation 3. Reviews for these versions were less positive, with critics feeling the game had not aged well and ran at an inconsistent frame rate. One character introduced in the game—Big the Cat—is often called one of the worst in a video game. Many of the changes made in Sonic Adventure became staples of the Sonic series. A sequel, Sonic Adventure 2, was released in 2001.
While some Sonic games, such as 1993's Sonic CD, had some voice work, Sonic Adventure was the first Sonic game to feature extensive voice acting. The decision was made early in development as the game was more story-focused than previous games. As Sonic had never spoken in a game, Sonic Team's staff had differing opinions about how he should sound. Iizuka recalled that the only element they agreed on was to avoid using a voice actor from an anime, favoring a film actor with an "over-the-top" voice. The English-language voice cast consists of Ryan Drummond as Sonic, Corey Bringas as Tails, Michael McGaharn as Knuckles, Jennifer Douillard as Amy, Jon St. John as Big, and Deem Bristow as Robotnik.
Sonic Adventure's musical score was primarily composed by Jun Senoue, with additional music by Fumie Kumatani, Kenichi Tokoi, and Masaru Setsumaru. The group created the main theme, "Open Your Heart"; other vocal themes were performed by Marion Saunders, Dredd Fox, Ted Poley, Nikki Gregoroff, Tony Harnell, and Johnny Gioeli. The team preferred "hot, funky, and rock 'n' roll" music over the electropop of earlier Sonic games. Iizuka stated the style was adopted because the Dreamcast's sound was a significant advance from that of the Genesis.Some tracks were rearranged from Sonic 3D Blast.
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