StarCraft: Remastered - Just 15 Minutes

Channel:
Subscribers:
77
Published on ● Video Link: https://www.youtube.com/watch?v=2jUoS313Mi4



Duration: 15:25
13 views
3


Gameplay Performed by: TrevorDFox

StarCraft: Remastered is a remastered edition of the 1998 real-time strategy video game StarCraft and its expansion Brood War, which was released on August 14, 2017. It retains the gameplay of the original game, but features ultra-high-definition graphics, re-recorded audio, and Blizzard's modern online feature suite.

Blizzard developed the remaster over 12 months. The game's original artist returned to assist with development. Professional StarCraft players including Flash, Bisu, and Jaedong gave the company feedback during several playtests in South Korea. Blizzard's president publicly announced the remaster in late March 2017 at a StarCraft event in Seoul, Korea. It was also announced that later that week, Blizzard would make the original games—the StarCraft Anthology—free to download and would include an update with some of the remaster's features including the ability to run on modern computers. The remaster was released on macOS and Windows on August 14, 2017. The developer has said that their classic games team plans to further support the community after the remaster's launch, and will look for feedback on ideas such as voice chat integration. Players who purchase the title in advance of its release will receive alternative aesthetic options for in-game assets in both the remaster and StarCraft II. Blizzard's Robert Bridenbecker and Pete Stilwell explained to Team Liquid that in almost every respect that Brood War fans care about, StarCraft: Remastered will be the same as Brood War, as it's the same client powering each version.

An essay by "Thieving Magpie" of Team Liquid explained the difference between the [original and remastered], stating that the StarCraft engine generated such classic gameplay because of its awkward compromises between a flat 2D engine and the forced isometric perspective it presents to the player. In Patrick Wyatt’s own words: "Because the project was always two months from launch it was inconceivable that there was enough time to re-engineer the terrain engine to make path-finding easier, so the path-finding code just had to be made to work. To handle all the tricky edge-cases, the pathing code exploded into a gigantic state-machine which encoded all sorts of specialized 'get me out of here' hacks."

Support us!! Subscribe to Refresh Games!! Help us to create more content for everyone!! Thanks to watch!!

Just 15 Minutes is a Refresh Games productions.







Tags:
Starcraft
Stacraft Remastered
Remaster
Starcraft Remaster
Protoss
Zerg
Terran
RTS
Real Time Strategy
Brood War
Just 15 Minutes
First 15 Minutes
15 Minutes
60 FPS
Full HD
1080P
High Quality
Korea
TrevorDFox
Refresh Games