Sonic Frontiers- Un-used\Used\ Triggerable Dialogue
These can be trigged while roaming around the Islands. These vary based on the platform you're playing on. On Switch\PC most were cut. But PS4\PS5 have some intact, You have to stand around for 10+ minutes and not do ANYTHING to trigger one. This is the first time the community has had to go on a goose chase for dialogue. Usually dialogue for all versions was on every version of the game.
CyberKevin's Twitter Thread Detailing Findings On How This Works: https://twitter.com/CyberKevin_FR/status/1595152734768230401
Update: On turning off the option to disable movement during monolouges makes Sonic more talkative but this depends on the platform.
Huge thanks to CyberKevin for detailing all his findings with Video Evidence in this thread and other users for showing Xbox footage.
- Idle, Run, Boost... (basically, On ground?)
Don't trigger if :
- Jumping
- In fight state
Pause the timer :
- Menus
- Cutscenes (max ring boost scene tested only)
- Challenges cutscenes
Don't pause the timer :
- Gimmicks (Springs, Tricks, ...)
- Collecting items
My Contact Info:
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Discord: Mario Tainaka#1581
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