Sonic R (GC) - 100% speedrun 12:18 [pWR]
incredible luck, 2 small execution mistakes in Regal Ruin, otherwise very clean
In-Game time: 9:20.57
played on Sonic Gems Collection (GCN) on a PAL Wii
Run FAQ:
What does this run consist of?
To 100% this game, in each track, you have to collect 5 Sonic emblems and 1 to 2 chaos emeralds. If you win the race with all Sonic emblems, you unlock a challenge race, in which you race one new character that you unlock if you beat them. Getting all 7 chaos emeralds unlocks Super Sonic. The goal of the run is therefore to win all races and unlock all characters. Dr. Robotnik is unlocked upon winning Radiant Emerald. Since you do each track twice, on the first go you go across the track and collect everything, and on the second go you just beat the race as quickly as possible.
Why do you use these characters?
1. Knuckles is the best out of the starting characters, since he has both good speed and handling, and is also able to do the corner clips
2. Metal Knuckles is able to hop over water without losing any speed, and is also able to do the corner clips
3. Metal Sonic is also able to hop over the water, but can't do the corner clips. This is not needed for Regal Ruin, because the clip in this level works differently. I switch from Metal Knuckles to Metal Sonic in this level because Metal Sonic has sharper turning, which makes the out of bouds circling to trigger the laps much faster
4. Super Sonic because he's the fastest
Why do you do the tracks in this order?
I do Reactive Factory first, because the fastest ring route is highly dependent on ring RNG from the emblems you pick up throughout the race, therefore the executing the fastest route is the least consistent here. Also Reactive Factory unlocks Metal Knuckles, who I need for the following levels.
Why do you keep running into walls?
Any time you get into a slide, you gain extra speed. A lot of times you use walls to get into drifts, such as using wallbumps to start a drift, or sliding along straight walls to keep in a drift.
How do the clips / skips work?
The clips I use in Reactive Factory, Resort Island and Radical City are all inconsistent and getting them quickly is very luck dependent. To get them, you have to wiggle in these specific corners back and forth while drifitng. Getting a good feel for the angles can improve your chances, but overall it's inconsistent. The clip in Regal Ruin just works by doing a small jump into the correct spot on the bank turn and you will fall through.
How does weather affect the run?
You can change the weather in the game's settings. For Inbounds / glitchless / no out of bounds runs, you use "Snow" weather, because all the water freezes and you can run over it. However, in Out of Bounds runs, you need to set "Clear" weather, because with snow, the corner clips do not work. The clear weather is also the reason this category is routed to use the Metal characters, as they can deal with the water the best
Why do you pause and exit after beating the challenge races?
If you press start just when the screen fades out when the game transitions from the race to the victory cutscene, you have a small time window to pause the game and exit. This skips the victory cutscene, which takes roughly 7-8 seconds. It is not difficult to hit consistently with practise, as the frame window isn't very tight and you have a very good cue for when to press Start.
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