Sonic the Hedgehog - Full Game (No Commentary)
A full no commentary playthrough of Sonic the Hedgehog
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00:00:00 Green Hill Zone - Act 1
00:01:14 Green Hill Zone - Act 2
00:02:17 Green Hill Zone - Act 3
00:04:17 Marble Zone - Act 1
00:06:26 Marble Zone - Act 2
00:10:39 Marble Zone - Act 3
00:16:27 Spring Yard Zone - Act 1
00:19:14 Spring Yard Zone - Act 2
00:20:52 Spring Yard Zone - Act 3
00:23:49 Labyrinth Zone - Act 1
00:28:27 Labyrinth Zone - Act 2
00:32:03 Labyrinth Zone - Act 3
00:35:48 Star Light Zone - Act 1
00:37:34 Star Light Zone - Act 2
00:39:16 Star Light Zone - Act 3
00:43:30 Scrap Brain Zone - Act 1
00:45:42 Scrap Brain Zone - Act 2
00:49:15 Scrap Brain Zone - Act 3
00:53:18 Final Zone
00:55:33 Credits
Game: Sonic the Hedgehog
Release Date: June 23, 1991
Developer: Sonic Team
Sonic the Hedgehog is a platform game developed by Sonic Team and published by Sega for the Sega Genesis home video game console. It was released in North America in June 1991 and in PAL regions and Japan the following month. The game features an anthropomorphic hedgehog named Sonic in a quest to defeat Dr. Robotnik, a scientist who has imprisoned animals in robots and stolen the powerful Chaos Emeralds. The gameplay involves collecting rings as a form of health, and a simple control scheme, with jumping and attacking controlled by a single button.
Development began in 1990 when Sega ordered its developers to create a game featuring a mascot for the company. After considering a number of suggestions, the developers decided on a blue hedgehog and named themselves "Sonic Team" to match their character. Sonic the Hedgehog, designed for fast gameplay, was influenced by games by Super Mario series creator Shigeru Miyamoto. Sonic the Hedgehog uses a novel technique that allows Sonic's sprite to roll along curved scenery, which originated in a tech demo created by programmer Yuji Naka.
Sonic the Hedgehog was well received by critics, who praised its visuals, audio, and gameplay. It was also commercially successful, establishing the Genesis as a key player in the 16-bit era and allowing it to compete with Nintendo and their Super Nintendo Entertainment System console. The game has been ported a number of times, and inspired several clones, a successful franchise, and adaptations into other media. It is often cited as one of the greatest video games of all time.
Sonic the Hedgehog is a 2D side-scrolling platform game. The gameplay centers on Sonic's ability to run at high speed through levels that include springs, slopes, bottomless pits, and vertical loops. The levels are populated with hazards in the form of robots inside which Dr. Robotnik has trapped animals. Destroying a robot frees the creature, but is not necessary to complete the game. The player must also avoid touching spikes, falling into bottomless pits, and being crushed by moving walls or platforms, as well as drowning, which may be prevented by breathing air bubbles from vents. Sonic's main means of attack is the Spin Attack, in which he curls into a ball and rapidly spins his body, damaging enemies and certain obstacles upon collision. This may be performed by jumping or by rolling on the ground.
At the start of the game, the player is given three lives, each of which may be lost if Sonic collides with hazardous enemies or objects while in possession of no rings, falls to the bottom of the level screen, or exceeds an act's ten-minute time limit. Signposts act as checkpoints to allow Sonic to return to the most recently activated post when he loses a life. The time resets when he returns to the checkpoint. The game ends when the player runs out of lives, although the player may return to the beginning of the act with three lives if the player has any continues.
Scattered around each level are gold rings. Collecting 100 rings rewards the player with an extra life. Rings act as a layer of protection against hazards: if Sonic holds at least one ring when he collides with an enemy or dangerous obstacle, all his rings will scatter. He can recollect some of them again before they disappear. If he is hit without holding any rings, he loses a life. Shields and temporary invincibility can be collected to provide additional layers of protection, but certain hazards, such as drowning, being crushed, falling into bottomless pits, or running out of time, kill Sonic regardless of rings or other protection.
The game is split into six principal zones, followed by a short 'Final Zone.' Each main zone has its own visual style, and while some enemies appear throughout, each zone has unique enemies and obstacles. Each main zone is split into three acts, all of which must be completed. At the end of each main zone's third act, the player confronts Dr. Robotnik for a boss fight. For most of the fights, Robotnik's vehicle is fitted with different weapons.