Soul Calibur II [XBOX] - Cassandra (Arcade Mode Playthrough)
#soulcalibur2 #soulcalibur #cassandra
More SC2 using Cassandra this time going button mash crazy, I mean I already was but the character ain’t helping, anyways I got more in store and plans ahead so be on the lookout, RySkii out.
#AKTIVE #Blury2k #AKTIVEGANG #Blury2kGANG #GetBackRy3x #Ryskii
Go Hard Or Go Home - Aktive
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Soulcalibur II (ソウルキャリバーII, Sōrukyaribā Tsū) is a 2002 fighting game developed by Project Soul and published by Namco and the third installment in the Soulcalibur series of weapon-based fighting games. It is the sequel to Soulcalibur, which was released in July 1998. Originally intended to be released on Sega's NAOMI board,[6] the game was released on the Namco System 246 arcade board before being ported to the PlayStation 2, GameCube and Xbox in 2003.
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