SOUTH OF MIDNIGHT Gameplay Commentary Part 1 - THE INTRO (2025)
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South of Midnight is a third-person action-adventure game. The game features an art style based on stop motion animation which was animated with the help of Clyde Henry Productions. Maquettes of clay stop motion figures were used to create the unique art style. Players take on the role of Hazel, who learns an ancient weaving power to explore the Deep South mythos and confront mysterious creatures. The gameplay is centered around Hazel’s ability to use her weaving powers for combat, traversal, and solving puzzles. The game emulates stop-motion animation for its cutscenes. The game has a dark modern folktale driven by character development, lyrical music inspired by the American South, and a narrative that delves into Southern folklore.
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