宇宙戦艦ゴモラ (Space Battleship Gomorrah)/Bio-Ship Paladin [Arcade] | Original Soundtrack
Composer(s): Yoshio Nagashima: @leporo621
CHK Test [CHKテスト]: 0:00
Credit [クレジット]: 0:05
Ruins (Rounds 1, 7) [ラウンド1,7]: 0:07
Field (Rounds 2, 4, 9) [ラウンド2,4,9]: 1:57
Maze (Rounds 3, 6) [ラウンド3,6]: 3:29
Problem (Rounds 5, 8) [ラウンド5,8]: 5:03
Continue? [コンティニュー]: 6:26
Game Over! [ゲームオ ーバー]: 6:43
Ending [エンディング]: 6:46
Unknown Music 1 [未使用曲1]: 7:44
Unknown Music 2 [未使用曲2]: 9:02
Unknown Music 3 [未使用曲3]: 10:14
If you want to loop a track then scroll to the chapter markers (not the timestamps!) and click or tap ‘View All’. This brings up a playlist-style Chapter Selection menu where you get the options to share or loop each timestamp. I don’t know why YouTube doesn’t show this interface by default.
Source(s):
Music: https://downloads.khinsider.com/game-soundtracks/album/upl-retro-game-music-collection
Art: https://www.spriters-resource.com/arcade/bioshippaladin/sheet/111162/?source=genre
UPL is one of those cases where the abbreviation makes brand perception worse, it stands for Universal PlayLand which has so much more personality than the perfunctory UPL. They’re kinda my favourite obscure arcade publisher because they made such typical games on the surface but when you look closer there’s so much weirdness that goes on in the game design, graphics and music.
The songs nail the heroic last-stand vibes on the head which is critical for an action game like this. The drums are an easy highlight for me because the samples used are incredible. The snare in typical 80s fashion nearly drowns out everything else but I particularly love the kick which follows the rule of being felt rather than heard most closely in the retro game space. Of course part of that is because I took these tracks from a compilation album which gave these songs a subtle but noticeable mix-job which has enhanced their sound without losing the loud arcade feel.
#retro #bgm #music #obscure #ost #rare #retrogames #retrogaming #vintage #obscuregames #arcade #megadrive #genesis