Space Engineer: PvPvP - Red Team Recap (Episodes 1 and 2)
Events depicted take place over the first and second episodes of PvPvP (2nd half of stream on 7/24, full stream on 7/27). Red Team was the only team to make landfall without mishap, with easy access to all resources within 2 km.
When w4sted accidentally pasted his Uranium GPS coordinates to chat, we vectored two aircraft on that location -- Me and Jam in my light fighter at lower elevations, and another crew higher up doing scouting. We knew we were broadcasting on HUD due to the SE bug regarding broadcasting when on remote controls, which is why we were down lower as bait.
We didn't expect to reel in Mister Space himself and the fighter we were in was armed primarily for ground assault, not air combat. A half-loop solved that problem.
Had we known the state Green was in at the time -- a crashed lander and right about to take off for space -- we might have pressed our attack, but we were more concerned with exiting the combat area without leading them straight back to our base.
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