Space Engineers: Unfriendly Fire
In this week's Uncooperative Survival, we added Lucas' latest mod, which uses HybridZero's awesome R.C. replicas of our fighters and the Corruption mod scripting to bring them to life. I was looking forward to a matchup with the Thug, and had spent the stream building out the hangar and parts of a weapons add-on for the Thug: The Brass Knuckles Mk I combat pod. A little extra shield power, some reactors to shut up the "critical" fuel warnings, and missiles to help get that "kick the enemy around" to throw off their aim, plus manual gunner seats and some extra Bobs for faster wreck grinding.
What happened though is I had one large shield generator that just wasn't providing SP to the shield. So having sat in front of the station and the uber-bananner for a few minutes, I decided to get out and try to fix it by grinding the shield gen down.
Apparently both parties took immediate offense to this and wiped the Thug off the map. Or more accurately, the game's glitch block ownership seems to have done that?
Check out the full stream from w4sted's PoV: https://www.youtube.com/watch?v=_iv9PNHxDH8
And subscribe to Texfire: https://www.youtube.com/channel/UCRNKiKbbmMASDBvVV6JkA6w
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