Space Engineers: Multiplayer Beta Test - Dude, Where's My Rover (and Uranium?)

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So Keen launched another MP beta test this week. This time I streamed it over on Twitch and I'm pulling out the highlights. The good news is that MP is still doing good, but the bad news is the PCU limits, lower grind/weld speeds, and lack of mods makes it hard to test in some ways... and then you hit bugs like these.

I know Keen's saying "ignore the bugs, focus on MP", but when you have a survival experience completely derailed by bugs like this... it's kind of hard to do that. And let's be honest, how do we know that these bugs AREN'T a multiplayer-related glitch?

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