
Space Grunts: Century Challenge - Run 95: Worst Moonbase Designer Ever
I like the combat mechanics in this game, but some of it doesn't make any sense. Take the grenade launcher, for instance: we can lob grenades over the walls. But if this is supposed to be a moonbase, does that mean the walls don't go all the way to the ceiling? Or are there very convenient vents connecting the rooms? Seems like that could be a problem if this is supposed to be Earth's moon, which means a breach in the walls just means everyone dies.
This is my ninety-fifth run in Space Grunts:
https://store.steampowered.com/app/371430
Thanks to the developers, Orange Pixel:
https://www.orangepixel.net/
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In the Roman legions, a century was made up of 100 men. In my century challenge, I have challenged myself to play 100 runs of all of the rogue-likes I own (this could take a while).
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