SPACE OCTOPUSES MUST DIE - Menace (Amiga)

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Published on ● Video Link: https://www.youtube.com/watch?v=3d47FnON1O4



Game:
Menace (1988)
Category:
Let's Play
Duration: 15:46
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10


If there really were giant skulls and cyclopean octopus brains in outer space, I don't think I would join the astronaut candidate program.


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Menace is a side-scrolling shooter video game developed by DMA Design and published by Psygnosis. It was originally released for the Amiga in 1988, and was ported for the Atari ST, Commodore 64 and DOS in 1989. The game is set on the planet of Draconia, where players are tasked with destroying the planet's defence mechanisms in order to kill the harmful creatures.

The game was designed by David Jones, and was the first game developed by his company DMA Design. First developed in his bedroom at his parents' house, Jones began seeking an official development studio and publisher when the game was nearing completion. He eventually settled upon a publishing deal with Psygnosis, who first published the game in 1988 to positive reviews; praise was given to the game's graphics, sound and gameplay, while criticism was directed at its ports to inferior hardware. The game was also commercially successful, selling over 20,000 copies.

Menace is a horizontal side-scrolling shooter that uses 2D computer graphics. Players control a powerful alien space fighter, moving through six stages on the planet of Draconia to advance through the game. Players use the ship's weaponry—lasers and cannons—to attack all advancing enemies, and defeat the level's boss: a guardian of Draconia.

DMA Design was founded in 1987 by David Jones, Russell Kay, Steve Hammond and Mike Dailly, in Dundee, Scotland. Originally working under the name Acme Software, they began developing games for the Commodore 64 and Amiga. Jones began developing Menace under the working title CopperCon1, in his bedroom at his parents' house. He was attending the Dundee Institute of Technology at the time. To publish the game in 1988, Jones first approached Hewson Consultants, where Andrew Braybrook played the game and recommended it to Hewson. When Jones was informed that Hewson wanted the game to be the "Amiga version of Zynaps", he realised that sales would be limited, and refused to sign the contract; despite this, Hewson had already promoted the game in Popular Computing Weekly, before the deal was officially dropped. After signing a publishing deal with Psygnosis, Acme Software was renamed DMA Design.

Tony Smith worked on some of the game's backgrounds and graphics, while Jones designed the levels. Jones decided for Menace to be a side-scrolling game after playing arcade games such as Nemesis (1985) and R-Type (1987). Psygnosis could not decide a preference for the design of the player ship; as a result, Smith often re-designed the ship with many variations. The team found difficulty porting the game to the Atari ST, due to the hardware's limitations with smooth scrolling. Brian "Biscuit" Watson, who the team met at a computer club in 1984, discovered a technique to overcome this difficulty. Other limitations included the fewer colours available with the hardware; Smith adapted his designs accordingly. After completing his own game, Kay was assigned to port Menace to PC. During development, the sound effects were temporarily replaced with those from Salamander (1986); Jones recorded the sound effects from the game, as Hammond and Dailly played. Prior to this, the temporary sound effects consisted of noises by Jones. The game's final sound effects were designed by musician David Whittaker. The cover art was designed by Ian Craig.

At the end of development, the game was known as Draconia, before being renamed to Menace shortly before release, upon discovering that another game had the same title. It was published in 1988 for the Amiga, and in 1989 for the Atari ST, Commodore 64 and DOS. The game generated a considerable amount of money for DMA Design, allowing the company to develop more games. The game sold 20,000 copies, reportedly generating around £20,000.

Menace (video game). (2015, November 10). In Wikipedia, The Free Encyclopedia.
https://en.wikipedia.org/w/index.php?title=Menace_(video_game)&oldid=689969277







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