Space Station 13 Tutorial - Research, Development, and Fabrication
My first Space Station 13 tutorial. This one covers the research division job frequently called R&D, taking place primarily in the fabrication lab. I'll be covering other science jobs soon and blah, blah, blah -- I know why you came here to read the description. You wanted to see if I copied down a list of the items I put in the deconstructive analyzer so you don't have to listen to my boring voice through the entire video. Well, maybe I did and maybe I didn't.
Okay, I did. You probably didn't even read the paragraph above since the list is obviously right here.
Phoron Crystal (1 crystal, analyzed 2 times)
Empty Toolbox
Gas Analyzer
Power cell
Tracking beacon
Roll of gauze (from your emegency kit)
Micro-Manipulator
Autoinjector (from your emergency kit)
Optical - Meson
Advanced Matter Bin
Power Cell Model (high-cap)
Bluespace Device (triangulating)
circuit: bluespace particle beam generator IV
Nanopaste
Adv Scanning Module
Man-Machine Interface (MMI)
Stun Revolver
circuit: pacman-type generator board
circuit: Telecomms (Relay Mainframe)
Radio-enabled MMI
circuit: superpacman
circuit Durand weapons board
phoron pistol (Requires 3k Phoron (1.5 crystals))
circuit: mrspacman
rig module (anomaly scanner)
pico-manipulator
circuit: wired network card
circuit: sleeper
circuit: cryo
inducer tool
ultra-high-power micro-laser (rq. Uranium)
rig module (maneuvering jets)
rig module (night vision) rq. 200 uranium
Bottom Line Up Front
BLUF Gaming
https://www.reddit.com/r/BLUFGaming/
https://twitter.com/BLUFGaming
https://www.twitch.tv/BLUFgaming
http://www.blufgaming.com/
Gaming information, no wait.
Space Station 13 -- Baystation 12 Codebase
Music provided by The Madd Wikkid, with permission from the EP "None of It"
Another Beat, Entirely
https://maddwikkid.bandcamp.com/album/none-of-it
https://soundcloud.com/maddwikkid/sets/noneofit
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