spawning a ragdoll from a hidden layer (and a bug I found)

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spawning a ragdoll from a hidden layer (and a bug I found)

1 - I build a ragdoll
2 - I build a skin
3 - I move them to hidden layer
4 - I spawn in a ragdoll and rebind the armature constraints
(works fine)
5 - add another duplicate instance of armature, bind to instance of rigid body ragdoll
6 - Bug = twitch