SpecuSim: inverse kinematics and inclines demonstration
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Published on ● Video Link: https://www.youtube.com/watch?v=FUTunann2yY
Can be watched here, too: https://justtelly.com/videos/watch/25754f49-a27a-4d02-a1c5-e51773bdacce
Inverse kinematics seemed the more future-proof way of handling character motion. Previously I used some form of ragdoll physics.