Spelunky Steam Daily Challenge - December 7th, 2013
Pretty decent run today, though an unavoidable bit of bad luck soured things up a bit.
Spelunky Lesson of the Day: Crush traps move very fast, and trying to outrun them in the direction that they are moving is quite likely to fail.
4:17 - Surprising that I made it as far as I did considering I was down to 1 HP through various mistakes here.
9:18 - If you uncover the market early in a Jungle level, it can still be valuable to explore further. In this case, I would've missed a free jetpack and shotgun had I not spend the time to explore to the point of reaching this shop.
11:46 - It just so happens that my earlier jetpack find didn't matter so much since two additional jetpacks were available in the market, but that's a pretty rare occurrence and you shouldn't rely on the game generating multiple jetpacks per run. If you see one, try to acquire it.
21:38 - Now this sucked. Totally fucked up getting a Kapala during that level (and possible invigoration later), and there was absolutely nothing I could do to prevent it. It doesn't happen often, but you have to be prepared to get screwed over this way from time to time. The random placement of yetis and proximity mines can destroy Ice Caves altars without your input if you're unlucky.
35:41 - I was lucky enough with this altar and many high-value enemies to still be able to get a Kapala, but it was rather late in the run, meaning I hadn't built up a lot of health and invigoration past this point would've be damn near impossible. Had the bad luck with the altar not happened earlier, I probably would've got invigoration here.
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