Spider-Man Remastered - RTX 3060 Ti + i3-10105F - 4K RAY TRACING DSR and 1440P DLDSR Test 60FPS

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Published on ● Video Link: https://www.youtube.com/watch?v=eS9IhlY6OLI



Duration: 14:21
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#spidermanpc #4k #raytracing #benchmark #fpstestbenchmark
00:00 intro and settings
00:38 DSR 4K
4:43 4K and v. High textures (Bad idea)
5:19 DSR 4K+DLSS Quality
9:24 DSR 4K+DLSS Quality without Recording
10:00 DSR 4K vs Native 4K
10:20 DLDSR 1440P
Spa: EL JUEGO ESTA CORRIENDO EN UN HDD
q tal trazadores de rayos, hoy vamos a probar Spider-Man Remastered con el mod Improved Lighting 4.0 en 4K pa ver si le mete unos wenos 60 efepeherzios.
La prueba esta hecha para causar el menos cuello de botella posible con la cpu, Por eso uso la configuración mas baja posible del Ray Tracing y las texturas en High en ves de Very High, ya que en 4k se suele sobrecargar la ram con el ray tracing (16GB) activado incluso con DLSS activado.
Cabe destacar que Shadow Play toma entre un 5%-10% de performance mientras graba (5 FPS en promedio).
¿Es posible correr este juego en 4k a 60fps estables?
en 4K nativos no, pero con DLSS Balance debería ser mas que suficiente.
pero lo mejor es jugar en DLDSR 1440p con el juego bloqueado a 60 FPS, para tener el mejor rendimiento y calidad posible, ya que el DLDSR se ve mejor que el DSR.
Eng: THE GAME IS RUNNING ON AN HDD
G'night ray tracers, today we are going to test Spider-Man Remastered with the Improved Lighting 4.0 mod in 4K to see if we can get 60 efepehertz.
The test is made to reduce the least possible bottleneck with the CPU, that is why I use the lowest possible configuration of the Ray Tracing and the textures in High instead of Very High, since in 4k the ram is usually overloaded with the ray tracing (16GB) enabled even with DLSS enabled.
It should be noted that Shadow Play takes between 5%-10% performance while recording (5 FPS on average).
Is it possible to run this game in 4k at a stable 60fps?
Not in native 4K, but with DLSS Balance it should be more than enough.
but it is best to play in DLDSR 1440p with the game locked at 60 FPS, to have the best possible performance and quality, since DLDSR looks better than DSR+ you can use Very High Textures.
Software:
- Nvidia Shadow Play (Nvenc)

Specs
gaming PC:
-RTX 3060 Ti 8GB de VRAM
-Intel(R) Core(TM) i3-10105F CPU @ 3.70GHz (OC 4.40GHz)
-16GB (8x2) RAM 2666 Mhz
-H410M-T PRO V20
-ID-Cooling SE-903-SD
-Thermaltake Smart 600W 80 Plus
---------------
RTX 3060 ti
Marvels Spider-Man Remastered Steam ( PC )
Marvels Spider-Man 2 PS5
Playstation 5
Marvel's Spider-Man Graphics Mod
Nvidia Nvenc
4K RAY TRACING
4K DSR VS Native 4K Performance
1440P DLDSR
Nvidia DSR and DLDSR




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Tags:
spiderman
spiderman 2
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spiderman remastered
ray tracing
rtx
rtx 3060 ti
i3 10105f
intel core i3
black suit
symbiote suit
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benchmark
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