Splatoon 3: Hero Mode: Part 76: Rescuing Cuttlefish from the Alterna Space Center!
Through the guidances of Agent 1 (Callie), Agent 2 (Marie), and the new Captain of the Squidbeak Splatoon (the old Agent 3 from Splatoon 1), the new Agent 6 searched through many kettles across six islands to search for Callie & Marie's missing grandfather, Craig Cuttlefish.
Along the way, this Agent 3 clash Splatanas with the Deep Cut bandits, defeated them, and took away their hidden contraptions.
Back on the first island, the Agents realized that Cuttlefish was actually somewhere inside the rocket site right in the middle of Alterna. Mr. Grizz held him hostage, so time was of the essence to rescue him!
But first... how will the team reach that center island...?
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Well, Agents 1 & 2 suggested that Agent 3 uses the different contraptions they gathered from Deep Cut to reach that rocket. Catch is... once you're ready, there's no turning back.
On top of that, there's A LOT of Fuzzy Ooze on the base of the island.
All of the other Squids pitched in to help put this whole thingamajig together, even the Captain! Callie was so certain that the construction was a success that she gave Marie a massive hug! They managed to turn it into a weapon!
It was up to the Captain to USE this weapon to shred away all of the rocket's Fuzzy Ooze, showing off such a burning special power that they can Super Jump without their Swim Form!
Unfortunately, my Captain may have overdone herself, here. She sprained a leg, or rather, a tentacle...
Worse yet, Deep Cut was back for revenge for their stolen treasure, that weapon the Squidbeaks just built and used.
Deep Cut was flabbergasted about this. It was enough for them to apologize to the Agents for the trouble they caused before, and desired Marie to adopt them as their new boss.
The other Agents, as well as Deep Cut, will all lend their support to your Agent 3 rescuing Cuttlefish!
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If you've played Splatoon 2's Octo Expansion, then this part of this game should also feel similar.
"Alterna Space Center: Entrance" strips your Agent 3 of all of their Hero Gear. You are practically "naked" besides having Smallfry with you. Use him to solve puzzles and distract and attack Fuzzy Octarians.
Much of this section will have you find Keys to unlock places with. You'll get all your Hero Gear back at the end and then exit through a vent.
Mr. Grizz claims that he kidnapped Cuttlefish because he needs him to help him "save the world", but he also wants to "free" Cuttlefish and start a new era...
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You enter the "Alterna Space Center Hanger" through a pipe. Now you can go on a bigger offense against the Octarians, not just with your Hero Gear, but with all of the Special Weapons you pick up here, such as the Trizooka, Wave Breaker, Ultra Stamp, Reefslider, Ink Storm, Splashdown, Ink Vac, Triple Inkstrike, and Crab Tank!
You'll use an Inkrail to exit this area.
Mr. Grizz wants to change the world in a way that will make mammals the more dominate creatures of the Earth and, and kick marine creatures to the curb. That is his vision of "balance" to nature. He needs a combination of Fuzzy Ooze to spread... and all of the Golden Eggs that all of his Happy Little Workers are collecting for him in Salmon Run...
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The "Alternate Space Center Lift" is a darker stage that has you riding large-but-slow elevators downward. Just keep hitting switches and take care not to get ambushed by Octarians on your way downwards. *There are Octolings among them!*
The reason why Deep Cut was hunting treasure was so they could sell its value to the people of Splatsville. They wanted to help the poorer squids and kids there.
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You reach "The Spirit Lifter: Steerage" through a much bigger pipe. It's mostly a long, spiraling climb up the massive rocket you see before you. As you go up, you'll see Splatsville's missing Great Zapfish in it!
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The final section of this entire stage is "The Spirit Lifter: First Class". Has you use one more Special Weapon, the Zipcaster, to gather Energy Cores and use them to power and hit a switches that will bring you higher and higher up the rocket's bulkheads. Do whatever you can to zip your way towards those cores will avoiding the Fuzz Ooze covering the walls and other surfaces.
The last switch will be for unlocking one more door. Do that, finish this stage, and get ready for the grand finale of this game's Hero Mode!
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