Sonic Heroes: Team Rose Part 11: Bullet Station+
For once in this game, Team Rose shares a starting point with Team Dark that Team Sonic doesn't get in this level.
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Team Rose gets one cannon ride and one train trip for Bullet Station. After that, they have to launch themselves up a tower using a cannon before they reach their Goal Ring.
HOWEVER! I finally manage to go further with them through a level than what the game wanted me to. You need enough speed against the light rails behind the Goal Ring, and jump off of them in Fly Formation with the right time and speed.
You will lose Flight meter whenever you're moving in the air, but this gets stalled for a split second in the startup frame of a Fly character's Thunder Shoot (but not after that actually shoot). I used this to sneak the team's footing on the regular rails and keep going up from there.
I finish this at 5:30!
Despite all of this, I eventually run into ANOTHER early Goal Ring anyway after another long drop, right in the spot of what would've been another cannon for the other team. I would have to assume that the developers couldn't decide on which goal should be the one for Team Rose to have. So they added both with the further one being supposedly locked out. Despite even this, as soon as you touch the the second Goal Ring, the team gets sent back to where the first one was.
This is why I titled this video with a "+".
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