An old creation of mine, the Moon Presence from Bloodborne.
Just to show how useful Branching Evolution + Creature Leaves is when making the tails. This is the second time I use the Biotic Dendrite (Dark Injection root-shaped part) as bony fingers and claws in 2019.
One of the hardest parts to make was the tentacle hair. These tentacles need to be oriented, positioned and morphed in such a way that they look natural from all angles (I had the same issue when making the Amygdala mouth tentacles). This requires a lot of asymmetry.
The ribs were also a challenge as not only are they dense and compact, they also have a lot of asymmetry, so you have to make a symmetric rib cage, and then randomize the ribs. Also the number of ribs was giving me issues with gmdlexport so I had to simplify it later.
Texture settings for this creations:
prop skinpaintGlossMultiplier 0.5
prop skinpaintPhongMultiplier 1
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