Spring Joints: Apply Spring Physics to any Prop or Bone Hierarchy - iClone Python Plugin (FREE)

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Get it for Free: https://marketplace.reallusion.com/spring-joints

Spring Joints plug-in allows you to apply spring physics to designated bone and prop hierarchies in the scene. The spring effect is calculated using an algorithm that takes into account several physics elements such as stiffness, bounciness, and damping. This plug-in is versatile and can turn any existing bone or prop hierarchy into an active physics spring chain. You can also create a prop chain by attaching various props together and apply spring physics using this plug-in.

.Drive sophisticated character and vehicle dynamics by applying spring physics to reach targets.
.Physics simulations become timeline motion clips which allow for further editing.

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iClone 7 is evolving into an OPEN program with robust extension capabilities. Creative users can now easily augment animation features, and add custom devices to iClone through Python scripting. iClone OPEN provides essential resources for developers who are interested in creating plug-ins for iClone.

Know more: https://www.reallusion.com/iclone/open-api/python/

Learn from Sample Code: https://wiki.reallusion.com/IC_Python_API:Spring_Joints
.Apply spring physics to bones or attached props.
.Create a tree list view to represent bone hierarchies.
.Update UI by receiving callback events.
.Using Timer events.

See other Sample Code: https://wiki.reallusion.com/IC_Python_API:RL_Python_Samples

Becoming an iClone Plugin Developer: https://developer.reallusion.com/plugin/CertifiedDeveloper.html

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