Springbot Longplay (ZX Spectrum 48K) [QHD]
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Developed and published by by AJF Games in 2020
I spotted an announcement about the release of Springbot - another Spectrum game developed using Jonathan Cauldwell's ubiquitous Arcade Game Designer tool - online, and I loved the look of the visuals so much I had to try it out.
Players must guide a cybernetic spring around a hostile planet, searching for reactor fuel and avoiding nasty Geonauts. Key cards must be located to open doors to other parts of the map, and all fuel cells you find must be transported back to the reactor.
Once all 10 cells have been recovered, players have but a few minutes to reach their escape ship, less they be atomised in the pending reactor meltdown.
The game was designed for the Spectrum 48K, so sound is somewhat sparse (and there's no music), but the visuals are absolutely top-notch and the game is great fun to play; tough without being overly frustrating.
Grab yourself a copy of the game here: https://andyjf.itch.io/springbot
Credits
Coding: Andy Farrell
Additional Coding: Mr Travis Highrise
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