Spyro 2: Ripto's Rage!: Part 6: Storming Through Hurricos
Had I not had to swim inside Summer Forest's castle to reach Hurriocs' portal, this would've been another level I could've gone through without having to learn any new skills from Moneybags.
Hurricos is a dark world as it is always covered by an endless thunderstorm. The residents of the world, the Electrolls, take advantage of this by using the storm's lightning to power their machines. They are constantly at war with their arch-enemies, the Gear Grinders, for a huge share of their land.
This level's Intro cutscene has those Gear Grinders separate the Electrolls from each other by stealing away their Diodes in order to create force fields. One of them gets zapped by one right when it activates.
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The main Talisman goal of Hurricos is to fight through all of the different Gear Grinder enemies, from the orange giants to their metal robots. You do this while also finding the Diodes they've scatted in each area, and use those to shut off the force fields.
Get to the end, and Brainy the Electroll will reward you with the level's Talisman : The Gear of Power.
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There are 3 Orbs here. I'll list how to get each of them below:
1). In a not to far-off area from the main path, there's an area with lightning stones that need to be put on generators to activate the main generator. The problem is that there are purple Gear Grinder thieves that keep stealing them from Amper. As you put those stones in their places, an alarm will sound that brings out the thieves. If you can kill them all without letting them escape, you can get all of the Lightning Stones where they need to be without them being stolen anymore, and then you'll get your Orb.
2). There's a building that produces electricity that Kosmo needs to reach and shut down before the Gear Grinders steals all of the electricity for it. This will involve a lot of gliding, and when you meet up with Watt halfway through, he'll give you an Orb.
3). Continuing on from the task above, you'll have to glide on and past two giant windmills. These windmills will have to be slowed down by first hitting certain switches, and those switches can be reached until you ram through the stone windmills hiding them with a Supercharge. After a bit more gliding from there, just go inside the noisy blue electric room and shut it off with its switch, you'll then get your last Orb from Spike.
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Once again, it's very helpful for you to hold L1, L2, R1, & R2 altogether to have Sparx point to the rest of the Gems you need to find.
You can also get a Skill Point here by destroy every wooden windmill.
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Hurricos' Outro cutscene has the Electrolls baiting one of those giant orange Gear Grinders with a Diode, then zapping him with a force field. WHO'S LAUGHING NOW?!
The Electrolls, of course, but then one of them knocks another over and apparently breaks his glasses. They're both... "shocked"... about it!
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See me complete this entire level in Reignited Trilogy, here!:
https://www.youtube.com/watch?v=weDpMWNBCjs
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