SSX 3 Xbox ( 2003 )
SSX 3 is a snowboarding video game developed by EA Canada and published under the EA Sports Big brand. The game was initially released on October 20, 2003, for the GameCube, PlayStation 2 (PS2), and Xbox. It was later ported to the Game Boy Advance by Visual Impact on November 11, 2003, and to the Gizmondo by Exient Entertainment on August 31, 2005, as a launch title. It is the third installment in the SSX series.
Set on a fictional mountain, the single-player mode follows snowboarders competing in the SSX Championship. Players choose from a variety of characters and take part in various events in different locations, earning points and money by performing tricks, winning races, completing goals, and finding collectables. Money can be used to upgrade character attributes, buy new clothes and boards, and unlock music and extras. Multiple players can play against each other in local multiplayer modes, and an online multiplayer mode also allowed players to connect to games and play against each other online on the PS2 version of the game, but it has since been discontinued.
Development of SSX 3 initially began in 2001 following the release of SSX Tricky, the previous title in the series. The development team was composed of people from various different employment backgrounds, including an Oscar-nominated visual effects designer who worked as one of the game's art directors. The game includes thirty different types of snow and general visual improvements over the previous game, such as enhanced models and shadows. It was initially confirmed through a trailer in NBA Street Vol. 2 in 2003.[5] A soundtrack album, SSX 3 the Soundtrack, was released on September 30, 2003.
SSX 3 was critically acclaimed, with reviewers praising the game's open world, trick system, presentation, and soundtrack. It was the first game in the SSX series to sell 1 million copies. IGN's Douglass C. Perry called it the best snowboarding game he had ever played, and GameSpot's Greg Kasavin recommended it not only to veterans but also for novices of the series. SSX 3 received the Academy of Interactive Arts and Sciences' awards for Console Action Sports Game of the Year and Outstanding Achievement in Licensed Soundtrack. Its 2018 re-release for Xbox One was also a success and was critically acclaimed.
SSX 3 was developed by EA Canada and published under the EA Sports Big brand. Its development began after the release of SSX Tricky, the previous title in the series, in 2001. During the development of SSX and SSX Tricky, there were plans for both games to allow the player to explore a mountain, but this was never implemented, and was instead made the focus for SSX 3. EA Canada stated that SSX 3 was designed so "just about anyone can pick up and play". Larry LaPierre, the producer of the game, stated that the developers wanted "to give people the first ever full mountain experience" and allow players to choose what they wanted to do on the mountain. The game was initially confirmed through a trailer in the 2003 game NBA Street Vol. 2 with the working title SSX 3,[25] which later became the official title. The game was available to play by journalists before release at the July 2003 Camp EA event, and earlier in May at the E3 2003. The Gizmondo version was also available to play by journalists at the E3 2005.
The open ended nature of the game was influenced by Battlefield 1942 and NBA Street Vol. 2, both EA titles, as the developers of SSX 3 enjoyed features in both games that allow players to choose the way they want to play. Developers were also inspired by their own personal experiences with snowboarding at Island Lake Lodge. EA Canada hired people from various different work backgrounds to develop the game, including the Academy Award-nominated visual effects designer Henry LaBounta, who worked as one of the game's three art directors. The game contains thirty different types of snow, ranging in consistency, and rendered using various shading techniques and more realistic lighting effects than SSX Tricky. Improvements to graphics over the previous game in the series also include better models and shadows, as well as more reflections in the in-game snow. SSX 3 is the first game in the SSX series and one of the first games in general to be THX certified
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