STALKER: Shadow of Chornobyl Retrospective - An unexpectedly good console port

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As I approached the end of STALKER 2: Heart of Chornobyl’s campaign, I wanted to take break to wait on patches that might resolve some bugged side quests. Given how many locations and characters return from the original trilogy, I figured I’d use the time to sample the console port of STALKER: Shadow of Chornobyl to see how well it played and just how well my memory held up. Over 15 stressful hours later, I watched the canon ending play out and was just as entertained and frustrated as the first time I played it. Even 17-years on, GSC Game World’s post-apocalyptic “Zone” remains a mysterious, unpredictable, and terrifying setting, with a survival-shooter core that rewards preparation, caution, and tactics, while swiftly punishing the reckless.

0:00 - Intro
0:48 - It's the jank that makes for such a dynamic and compelling sandbox world
2:06 - A survival-horror/tactical-shooter hybrid that syncs narrative and gameplay progression
6:42 - Is it still worth playing (and on what platform)?

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STALKER: Shadow of Chornobyl was played on Xbox Series S|X. It is also available on PC, Xbox One, PS4/5, and Nintendo Switch.

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