STALKER: Call of Prypiat offers more polished mechanics in a less memorable Zone (Retrospective)

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STALKER: Call of Prypiat sits in an awkward middle ground whenever I consider the STALKER IP as a whole. Replaying 2024’s vanilla console ports back-to-back gave me an opportunity to appreciate how GSC Game World expanded and evolved their original concept into something more mechanically satisfying, but also less mysterious and terrifying as a result. It’s by far the most polished of the “Legends of the Zone” trilogy – and narratively significant given the number of returning characters in STALKER 2: Heart of Chornobyl – but while I enjoyed replaying it the most, it never sticks in my memory quite like Shadow of Chornobyl.

0:00 - Intro
0:42 - Great side stories but a plot that goes nowhere until the finale
3:57 - Mechanical polish and less jank come at a price
7:26 - Is it still worth playing (and how is the console port)?

STALKER: Shadow of Chornobyl Retrospective -    • STALKER: Shadow of Chornobyl Retrospe...  

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STALKER: Call of Prypiat was played on Xbox Series S|X. It is also available on PC, Xbox One, PS4/5, and Nintendo Switch.

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