S.T.A.L.K.E.R. The Board Game - How To Play
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EZ Board Games Review - • STALKER board game- review/ first imp...
STALKER: The Board Game features high-quality models and top-notch components that transport players to the harsh and cruel Zone. The mechanics have been carefully crafted to provide players with a sense of tension and danger as they tackle the game's challenges. At this point, we know that the game will please hardcore players while being accessible to people who are just starting their journey in story-driven board games. The core narrative will be based on the S.T.A.L.K.E.R.’s campfire stories, and these stories will be our missions. The board game is described as a "zone-crawler" and is suitable for 1 to 4 players. The missions themselves are divided into separate boxes, allowing for a smooth transition into the game itself.
1) Build - Pay required resources and place an industry tile.
2) Network - Add a rail / canal link, expanding your network.
3) Develop - Increase the VP value of an industry.
4) Sell - Sell your cotton, manufactured goods and pottery.
5) Loan - Take a £30 loan and reduce your income.
Brass: Birmingham also features a new sixth action:
6) Scout - Discard three cards and take a wild location and wild industry card. (This action replaces Double Action Build in original Brass.)
BGG Link - https://boardgamegeek.com/boardgame/381246/stalker-the-board-game
TimeStamps:
0:00:00 - Introduction
0:00:25 - Overview
0:01:55 - Component Overview
0:03:00 - Explaining The Board
0:06:38 - Range
0:07:25 - Closest/Shortest
0:09:55 - Line of Sight
0:13:20 - Round Structure
0:16:45 - Movement Phase
0:19:20 - Attention
0:22:22 - Radiation
0:23:35 - Careful Movement
0:23:58 - Prepare
0:24:30 - Reload
0:25:25 - Pickup
0:25:55 - Decoy
0:28:05 - Knife
0:29:18 - Bolts & Nuts
0:30:03 - Anomalies
0:34:33 - Enemy Attack Sequence
0:35:22 - Retrieving Artifacts
0:38:55 - Attack Action
0:42:30 - Exposed
0:44:20 - Enemy Death
0:44:52 - Enemies & Zone Phase
0:52:05 - Charge
0:54:55 - Radiation Exposure & Dosage Reduction
0:56:15 - Attention Reduction
0:56:38 - End of Round Effects
1:00:22 - Wrapping Up
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