STAR CITIZEN 3.15 Here is Why PRISONS MAY COMPLETELY CHANGE

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We know that Star Citizen alpha 3.15 is going to completely change the way we play the game with the introduction of new death mechanics, hospitals, as well as personal and physicalized inventory. Here is a question I've had for quite some time, but couldn't find any answers on Reddit or here on Spectrum: How is this going to work in prisons? So far, we haven't heard of any medical facility being added to Klesher Rehabilitation Center, so what will happen to players who die in Prison? Will they completely lose the inventory that was sized (weapons, ammos, armor) and respawn in a hospital in a landing zone? Will they magically respawn in the prison hab, which I think would suck. Or will there be a clinic in the prison itself?

Also I also think that prisons will be a much more dangerous place because once the comm array around Aberdeen will be down, anyone down there in the mine will be able to kill anyone else and loot their minerals for themselves, which I think is very exciting and I can't wait to experience that for myself.

Let's see how dangerous prisons will turn out to be.




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