Star Citizen - Intergalactic Aerospace Expo 2950: DAY 01

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Star Citizen
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The Life and Death of a Certain K. Zabriskie, Patriarch by Chris Zabriskie is licensed under a Creative Commons Attribution 4.0 license. https://creativecommons.org/licenses/by/4.0/

Source: http://chriszabriskie.com/vendaface/

Artist: http://chriszabriskie.com/

Hello and welcome to my STAR CITIZEN video series in each CHAPTER i will be exploring the UNIVERSE of this game showing you the SPACE,PLANETS,MISSIONS and whatever else exist and will exist in this GAME so sit back and enjoy the ride!

Star Citizen is an upcoming multiplayer space trading and combat game developed and published by Cloud Imperium Games for Microsoft Windows. Development of the game began in 2011[3] led by director Chris Roberts, and is being mostly financed from a large crowdfunding campaign of over US$250 million. The game's full launch was originally anticipated to be in 2014, but significant expansion of gameplay features have led to postponement.

The Persistent Universe - this is the game's primary module - first released on December 11, 2015 and designated as Star Citizen Alpha 2.0 (all subsequent Alpha versions were additions and modifications to the Crusader module). This module combines the gameplay aspects of the Hangar, Arena Commander, and Star Marine modules into one multiplayer platform. As of Alpha 3.3.6, this module allows players to freely navigate around and on the surface of one planet, seven moons, a planetoid, and a (currently untraversable) gas giant. Space stations, asteroids, and other points of interest in the play area allow players to interact, engage in combat, or conduct missions.Given the modular approach to development, the Universe module will continue to have features added and expand into what will become known as Star Citizen.




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